Ladies and Gentlemen, Tyrian was my first project. It involved many talented people, primarily my old friend Jason Emery.
But in addition along the way Epic was instrumental in making it what it was. Robert Allen, our producer, found Daniel Cook, the most incredible 2D artist I've known to this day, Bruce Hsu, another great 2D artist, and I found the likes of the great Arturo Sinclair, who wanted to turn the game into much greater a production than it was meant to be.
Also, Robert dug up a fantastic bit of "super" AdLib compatible audio code called "Loudness" which enabled just about any PC at the time to sound like a Sega Genesis on steroids. At the time, that was a big deal.
All of this wouldn't matter now and might have been forgotten if it wasn't for the people responsible for these sites:
Mindless2112 and whoever runs the other site, my profound thanks.
Essentially it blows my mind to know that without any effort except giving away the source code (and possibly some question answering) on Jason's part, the game has been ported to things like the FRICKIN' AMIGA and the PSP and DS. The FRICKIN WII, for crying out loud! This game was released almost FIFTEEN years ago. Thanks really don't cut it when you have people this enthused with the game after all these years.
Rock on, fellas. Keep it alive!